Checking the Cart

How to check the cart before it goes to the warehouse and recycling area, and how to teach evaluators to put away keeper systems.

Quick Guide

 * Cart checking:
 * Covers
 * Labels
 * Cards
 * Warning signs that something's not right
 * Teaching warehouse/recycling skills:
 * Does someone in the eval area already know how to file systems? Have them teach the newbies. If not, then go with and explain.
 * Point out recycling pile
 * Point out maps and HOWTOs posted at the ends of the rows of shelving, as well as the labels on the shelves.
 * Briefly describe the filing system

Checking the Cart
When checking the cart full of systems in eval before it rolls into the oblivion of the recycling area/limbo of the warehouse, keep these points in mind. If something's done incorrectly, ask the evaluators to make any necessary corrections.


 * Covers should be affixed with all screws for keeper systems and at least one screw for recycler systems.
 * Each label should be correctly and completely filled out.
 * All the appropriate cards should be pulled out of the system (there are usually some cards or card-looking things that are allowable to keep in the systems. Check the mining documentation for eval I or eval II for these).
 * Warning signs to look out for:
 * If the system is newer, but pretty heavy, it may not have been mined.
 * Take a look into the holes created by the empty card slots. Is there RAM or something else you shouldn't be seeing in there? If so, hand it back to the evaluators.
 * If the cart's stacked too high, take a few systems off.

Links

 * Teaching Eval I
 * Teaching Eval II
 * System Evaluation Instructions