Difference between revisions of "Long Term Strategy Process"

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''This is where we put things we'd like to see happen. Once there are several up, we can combine, debate, etc.''
 
''This is where we put things we'd like to see happen. Once there are several up, we can combine, debate, etc.''
  
See [[3 - 5 year plan]] for some goals. These below are from [[Vision Statement#Ideas from 2/7/07 Brainstorm]]. Incorporate other ideas here:
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See [[3 - 5 year plan]] for some goals. These below are from [[Vision Statement#Ideas from 2/7/07 Brainstorm]].  
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We may want to organize these items into a more coherent fashion, maybe group similar ideas together? [[User:Rfs|RfS]] 09:36, 20 July 2007 (PDT)
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 +
Incorporate other ideas here:
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* we want staff to be paid a solid living wage, including retirement planning (ability to live the rest of your life on your FG income)
 
* we want staff to be paid a solid living wage, including retirement planning (ability to live the rest of your life on your FG income)
 
* clarity in FG's attitute towards free software  
 
* clarity in FG's attitute towards free software  

Revision as of 08:36, 20 July 2007

This is a draft of a new or in-progress document, and is likely to have a few people specifically working on it. You may wish to check in on the discussion page to see what the purpose of the document is and who's working on it; then feel free to give this article love and attention if have extra of those things.


How do we get from here to a place where our Vision Statement reflect the day to day reality?

The process

Define what we're trying to do

  • Perhaps we are trying to answer the question: How will Free Geek survive and fulfill its mission and live up to its principles over the next five years? This question could be phrased differently, but we must all agree on what it is in order to proceed.

SWOT

Inventory our strengths and weaknesses, and the opportunities and threats -- as they are now, and as we are likely to face in the next five years.

  • The future thinking part of this require some guesswork and research, especially in the opportunities and threats areas.
    • Get a list of areas to research from the community (brainstorm, interviews, etc.)
    • Identify a point person or two to kick off the discussion on each. Stagger the discussions so people aren't overwhelmed.

Goals

We need goals that should be aimed at one or more of the following things:

  • Use our strengths to their best advantage.
  • Eliminate our weaknesses or turn them into strengths.
  • Take advantage of opportunities.
  • Defend ourselves against threats.

NOTE: Opportunities do not need to be taken advantage of just because they exist. When in doubt, do an impact-effort grid to determine if the cost is too high for the payoff. If it is determined that an opportunity is too costly to pursue, record that fact and move on. These opportunities do not need associated goals.

Strategies

We need a broad strategy for achieving each goal. These are general descriptions of how we might attack a problem without much detail.

Plans

We need a plan for implementing each strategy. This is where the details would go.

Feedback

We need methods for seeing:

  • if our assumptions are correct
  • if our goals are being achieved
  • if our strategies and plans are working

Semi organized brainstorm

List of goals

This is where we put things we'd like to see happen. Once there are several up, we can combine, debate, etc.

See 3 - 5 year plan for some goals. These below are from Vision Statement#Ideas from 2/7/07 Brainstorm.

We may want to organize these items into a more coherent fashion, maybe group similar ideas together? RfS 09:36, 20 July 2007 (PDT)

Incorporate other ideas here:

  • we want staff to be paid a solid living wage, including retirement planning (ability to live the rest of your life on your FG income)
  • clarity in FG's attitute towards free software
  • more FG's
  • more FG's that are sustainable, and more advice (Franchise Coordinator or Ambassador)
  • more artistic expression on boxes (i.e. FG stencil or paint option)
  • GAP program growth
  • more community partnerships with non-profits, maybe adoption volunteers can volunteer elsewhere
    • this could be accomplished by sending out store spec boxes
  • more partnerships with businesses that donate large amounts of stuff
  • pickups (fleet of vehicles?!)
    • scheduled neighborhood pickups
  • FG more accesible / reach broader audience
  • more variety of volunteer programs (especially real-life skills)
  • open 7 days a week
  • stay small scale and spread faster
  • more efficient FG (full floor staffing all the time)
  • more paid interns gaining actual job experience (can complement full floor staffing)
  • satellite thrift store(s) & drop-off locations or partner with local second-hand stores
    • could turn into branch FG's in PDX-area
  • better administration coverage (facilities, systems admin, bookkeeping)
  • schduleding software (Richard/Dave quits if we don't get this within 5 years)
  • more programs for geeklets (kids)
  • cleaner, including clutter AND dirt (central vacuuming for build & eval)
  • mobile, fly-by-night FG in a box
  • clarify the 'community technology' aspect
    • i.e. what people can do other than volunteer here and make that clear & welcoming (internet use)
  • more volunteer rewards - fun stuff to retain volunteers (untraditional is better)
  • certifications (i.e. better education)
  • be more embracing of software replacing tasks
  • better recognition of FG
  • low-tech solutions before high-tech solutions
  • more detailed recycling (take apart more stuff)
  • make recycling more educational (what is this, where would it go if not recycled, etc?)
    • this would be very good for schoolkids (geeklets) to learn
  • a facility we own
  • FG stamp of approval for other businesses (particularly e-waste biz)
  • better routing of people to appropriate places they want to do
  • classes classes classes
  • grantwriter on staff
  • make store more accessible for non-geeks Ali 14:19, 15 February 2007 (PST)

SWOT

Notes:

  • It is easy to mistake opportunities and threats for strengths and weaknesses. Remember that the whole world doesn't revolve around us, and that there is a lot beyond our control.
  • Some trends could have a negative and a positive aspect. Figure out how to break those down into two parts and add them to both strengths and weaknesses or both opportunities and threats.
  • Just because something is bad for the planet or someone else it isn't necessarily bad for us. For example, most people at Free Geek would agree that the incredible rate at which our society produces eWaste is a bad thing for the planet, but it is also a good thing for our organization since it provides the gizmos we evaluate and give away in order to address the digital divide.


How will Free Geek survive and fulfill its mission and live up to its principles over the next five years?
Good (for Free Geek) Bad (for Free Geek)
Internal
(to Free Geek)

Strengths

Strengths are advantages we have that are internal to Free Geek. (Good things we do.)

  • We have a strong community of volunteers.
  • We have a good name in the community.
  • We have a lot of people interested in the ways the technology changes and how it is used.
  • We have chosen to work with old technology, meaning we can see technological changes in advance of their arriving at Free Geek.
  • integrated systems would lead to less reusable stuff (specialized volunteers)
    • we have the advantage to see this coming as we deal with used stuff
  • make recycling more educational (what is this, where would it go if not recycled, etc?)
    • this would be very good for schoolkids (geeklets) to learn

Weaknesses

Weaknesses are problems we have that are internal to Free Geek. (Things we do poorly or not at all.)

  • It is difficult for us to make business decisions quickly.
  • We have a hard time doing things that volunteers don't find interesting in a timely manner.
External
(to Free Geek)

Opportunities

Opportunities are advantages we have that are external to Free Geek. (Good things that will or could happen to us.)

  • We can take over more space and use it to grow our services.
  • There will "always" be more unused electronics in the market.
  • There will be "always" a ready supply of people wanting free and cheap stuff.
  • move towards communication in miniature form, teaching people to use these forms of media and communication (i.e. cell phone and ipod esque technology)

Threats

Threats are problems we have that are external to Free Geek. (Bad things that will or could happen to us.)

  • eWaste legislation will create competition in the recycling industry and take away a core area of our business.
  • As computers become more integrated learning to build them will be less interesting to potential volunteers.
  • The changing nature of the technology and the way it is used could leave us unable to give people what they want.
  • EWaste legislation, if passed, might lead to consumer convenience of e-recycling (i.e. curbside pickup which leads to less donations for us)
  • integrated systems would lead to less reusable stuff (specialized volunteers)
    • we have the advantage to see this coming as we deal with used stuff

Brainstorm todo list

Evolution-tasks.png
To-do list for: Long Term Strategy Process

Please help by completing and crossing off tasks from this list:

See also