Difference between revisions of "Classic Gaming Library"

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(Link to talk page, where i'm putting all the real updates for now.)
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So as to limit our membership to those individuals who are seriously interested in the cultural value to be found in this area of our history, we request that anyone seeking admission to have first played and beat [http://sc2.sourceforge.net/  Star Control 2: The Ur-Quan Masters] (one of the last great games to have been completely authored by only two individuals) and to then submit an essay to <cgl@freegeek.org> discussing the use of spoken dialog in gaming throughout the years, and how SC2 fits into that.  Special consideration will also be given to published game designers or those with significant contributions to bring, but they should still play SC2, because it is lots of fun and truly deserves the name "classic".
 
So as to limit our membership to those individuals who are seriously interested in the cultural value to be found in this area of our history, we request that anyone seeking admission to have first played and beat [http://sc2.sourceforge.net/  Star Control 2: The Ur-Quan Masters] (one of the last great games to have been completely authored by only two individuals) and to then submit an essay to <cgl@freegeek.org> discussing the use of spoken dialog in gaming throughout the years, and how SC2 fits into that.  Special consideration will also be given to published game designers or those with significant contributions to bring, but they should still play SC2, because it is lots of fun and truly deserves the name "classic".
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[[Category:CGL]]

Revision as of 15:09, 4 August 2009

Status

The CGL is currently under remodeling, Status updates are bing posted on the discussion page.

Membership

So as to limit our membership to those individuals who are seriously interested in the cultural value to be found in this area of our history, we request that anyone seeking admission to have first played and beat Star Control 2: The Ur-Quan Masters (one of the last great games to have been completely authored by only two individuals) and to then submit an essay to <cgl@freegeek.org> discussing the use of spoken dialog in gaming throughout the years, and how SC2 fits into that. Special consideration will also be given to published game designers or those with significant contributions to bring, but they should still play SC2, because it is lots of fun and truly deserves the name "classic".