Difference between revisions of "Mouse Testing"

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==Howto==
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{{Migrated}}
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[https://docs.google.com/document/d/1X5Nw7WXZe6IRuBulrbxObdpupiq0Kbwl8AHAPI2xmdw/edit?usp=sharing Link]
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Updated Oct. 2013.
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==Howto Flow Chart==
  
 
<graphviz>
 
<graphviz>
Line 14: Line 18:
 
   OTHER
 
   OTHER
  
  store [label="Put it in the STORE box", fontsize="12"]
 
 
   test [label="Plug it in and\n TEST IT", fontsize="12"]
 
   test [label="Plug it in and\n TEST IT", fontsize="12"]
  
Line 25: Line 28:
 
   connection -> OTHER
 
   connection -> OTHER
  
   USB -> store
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   USB -> test
 
   PS2 -> test
 
   PS2 -> test
 
   OTHER -> RECYCLE
 
   OTHER -> RECYCLE
Line 33: Line 36:
 
==How To Test a PS2/USB Mouse==
 
==How To Test a PS2/USB Mouse==
 
* Make sure the computer is turned on. If it is not, turn it on. If it won't turn on, make sure the power strip in on.
 
* Make sure the computer is turned on. If it is not, turn it on. If it won't turn on, make sure the power strip in on.
* Log in. Username: OEM Password: freegeek
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* Log in. Be sure to change to "Keyboardtester".
 +
* At the top of the screen, click the "Mouse" button.
 
* If it is a PS2 mouse (meaning it has a little round connector) plug in into the matching wire on the computer. It it is USB, plug it into the hub next to the computer.
 
* If it is a PS2 mouse (meaning it has a little round connector) plug in into the matching wire on the computer. It it is USB, plug it into the hub next to the computer.
* Open a web browser window. It will not connect to the internet, you are merely using this to test your controls.
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* Follow the prompts on the screen.
* Move the mouse around. Does the pointer move? If it does not, recycle the mouse*
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* Click both the right and left buttons, and the center button if a three button mouse. If the mouse is functional, the buttons will turn from red to green. If nothing happens, recycle the mouse*
* Click both the right and left buttons, and the center button if a three button mouse. Does anything happen? If nothing happens, recycle the mouse*
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* Scroll up and down where prompted. Does it work? If not, recycle the mouse*
* If the mouse has a scroll button in the middle, try scrolling down. Does it work? If not, recycle the mouse*
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* Click and drag into the areas shown.
  
 
<nowiki>
 
<nowiki>
*To recycle a mouse, cut its cord.  Place the cord in the shopping cart full of cords & place the mouse in the box labeled "Copper Bearing Materials" in the main Receiving room.
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*To recycle a mouse, cut its cord.  Place the cord in the Cords/Wire to be Recycled bin & place the mouse in the box labeled "Copper Bearing Materials".
 
</nowiki>
 
</nowiki>
  
Line 47: Line 51:
  
 
*Follow same procedure as PS2/USB mouse testing.
 
*Follow same procedure as PS2/USB mouse testing.
*Click the one button. If nothing happens, recycle the mouse
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*Click the one button. If nothing happens, recycle the mouse*
*If works, place in the box labeled "mac mice".
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*When box is full, take to Mac incoming.
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<nowiki>
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*To recycle a mouse, cut its cord.  Place the cord in the shopping cart full of cords & place the mouse in the box labeled "Copper Bearing Materials" in the main Receiving room.
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</nowiki>
  
 
==Where the Functional Mice Go==
 
==Where the Functional Mice Go==
  
After testing a mouse, neatly tie up the mouse's cord and put the mouse in 1 of 3 boxes:
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After testing a mouse, neatly wrap and rubber band the mouse's cord and put the mouse in one of the Backstock Boxes:
# Pack 2 button mice into a box  
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* PS2 rollie mice go in the Hardware Grants box labeled "PS2 Rollie Mice"
# Pack 3 button mice into a box
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When box is full, recycle extra mice.
# Pack mice with scroll button into a box
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* PS2 optical mice go in the Hardware Grants box labeled "PS2 Optical Mice"
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When box is full, recycle extra mice.
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* USB rollie mice go in the Hardware Grants box labeled "USB Rollie Mice"
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When box is full, check the Store backstock box. If possible, fill it.
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 +
* USB optical mice go in the Hardware Grants box labeled "USB Optical Mice"
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When box is full, check the Store backstock box. If possible, fill it.
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*It is always good practice to check both the Hardware Grants and Store backstock boxes and attempt to evenly distribute tested mice so neither runs completely out.
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 +
* Mac mice go in an empty box.
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When box is full, take to Mac incoming.
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==Box Signs:==
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Out of date. (Oct 2013)
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[[Media:Mice_signs_-_PS2.odt‎ | Tested PS2 Mice Box Sign]]
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[[Media:Mice_signs_-_USB.odt‎ | Tested USB Mice Box Sign]]
  
Note:
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[[Media:Mice_signs_-_Mac.odt | Tested Mac Mice Box Sign]]
'''When a box is full, write the quantity and type of mice on top of the box, close it up & ask where it goes'''
 
  
 
[[Category:Hardware Testing]]
 
[[Category:Hardware Testing]]
 
[[Category:Howto]]
 
[[Category:Howto]]
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[[Category:Receiving]]

Latest revision as of 11:09, 15 August 2014

deletion

This page has been migrated to a document on Free Geek's Google Drive.

Information remaining behind may no longer be relevant.

MIGRATOR:

When you have tagged this page as migrated,
please add a link to the new document on Google Drive.

(Link to new page immediately below.)


Link

Updated Oct. 2013.

Howto Flow Chart

This is a graph with borders and nodes. Maybe there is an Imagemap used so the nodes may be linking to some Pages.

How To Test a PS2/USB Mouse

  • Make sure the computer is turned on. If it is not, turn it on. If it won't turn on, make sure the power strip in on.
  • Log in. Be sure to change to "Keyboardtester".
  • At the top of the screen, click the "Mouse" button.
  • If it is a PS2 mouse (meaning it has a little round connector) plug in into the matching wire on the computer. It it is USB, plug it into the hub next to the computer.
  • Follow the prompts on the screen.
  • Click both the right and left buttons, and the center button if a three button mouse. If the mouse is functional, the buttons will turn from red to green. If nothing happens, recycle the mouse*
  • Scroll up and down where prompted. Does it work? If not, recycle the mouse*
  • Click and drag into the areas shown.

*To recycle a mouse, cut its cord. Place the cord in the Cords/Wire to be Recycled bin & place the mouse in the box labeled "Copper Bearing Materials".

Mac Mouse Testing

  • Follow same procedure as PS2/USB mouse testing.
  • Click the one button. If nothing happens, recycle the mouse*

*To recycle a mouse, cut its cord. Place the cord in the shopping cart full of cords & place the mouse in the box labeled "Copper Bearing Materials" in the main Receiving room.

Where the Functional Mice Go

After testing a mouse, neatly wrap and rubber band the mouse's cord and put the mouse in one of the Backstock Boxes:

  • PS2 rollie mice go in the Hardware Grants box labeled "PS2 Rollie Mice"

When box is full, recycle extra mice.

  • PS2 optical mice go in the Hardware Grants box labeled "PS2 Optical Mice"

When box is full, recycle extra mice.

  • USB rollie mice go in the Hardware Grants box labeled "USB Rollie Mice"

When box is full, check the Store backstock box. If possible, fill it.

  • USB optical mice go in the Hardware Grants box labeled "USB Optical Mice"

When box is full, check the Store backstock box. If possible, fill it.

  • It is always good practice to check both the Hardware Grants and Store backstock boxes and attempt to evenly distribute tested mice so neither runs completely out.
  • Mac mice go in an empty box.

When box is full, take to Mac incoming.

Box Signs:

Out of date. (Oct 2013)

Tested PS2 Mice Box Sign

Tested USB Mice Box Sign

Tested Mac Mice Box Sign