Difference between revisions of "Talk:Merit Badges (Thrift Store)"

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==Animals for Merit Badges==
 
==Animals for Merit Badges==
* Tobacco Hornwormn Pupate
+
* Tobacco Hornworm Pupate
 
* Brine shrimp
 
* Brine shrimp
 
* Banana Slug
 
* Banana Slug
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* Bonobo
 
* Bonobo
 
* Yoda
 
* Yoda
 
  
 
==Tony's Thoughts==
 
==Tony's Thoughts==

Revision as of 14:41, 14 April 2009

I made this Luiz 21:40, 14 April 2009 (UTC)

Pre-pre-beta categories

(This is the ongoing repository for tasks we want the merit badge system to explicitly cover)

  • Wrapping (making stuff available for sale)
  • Outbox (taking stuff out of the store; trash, recycling, adv testing, receiving, extra boxes, free table)
  • Presort (simple sort)
  • Sort (more advanced)
  • Putting stuff away
  • Pricing
  • Cash Handling and Till
  • Sales
  • Dealing with crappy situations
  • Answering the phone (?)
  • Restocking
  • Cleaning, tidying, and makin' pretty

we shouldn't forget to rewrite "running the store" if this gets anywhere

Task Dump

(Sorting above tasks into bins representing the level of difficultly)

Easy Tasks

  • Wrapping
  • Greeting
  • Sweeping
  • Neatening

Medium Tasks

  • Sorting
  • Stocking
  • Selling Gizmos (not computers
  • Customer service

Hard Tasks

  • Pricing
  • Answering the phone
  • Cashiering
  • Selling Computers


Putting out brush fires

(its own task, category, and merit badge w/ yoda)

Animals for Merit Badges

  • Tobacco Hornworm Pupate
  • Brine shrimp
  • Banana Slug
  • Gopher
  • Armadillo
  • Bobcat
  • Lemur
  • Wolverine
  • Bonobo
  • Yoda

Tony's Thoughts

I envision a similar system to this, but I've been thinking about it a bit differently.

I see this as a four-tiered path, based on the cub scouts' tiers of

  • cub
  • wolf
  • bear
  • weeblo

What we call them is irrelevant, really, but for time being I've been thinking of the tiers in terms of inanimate objects:

  • mouse ball
    • basic tasks and general support of store operations
      • basic stuff (volunteer agreement, get on email list, etc.)
      • triage of incoming stuff
      • putting away triaged stuff
      • very basic pricing
      • neatening
      • taking stuff from the store to receiving/AT
      • gathering basic items from areas in FG (keyboards, mice, monitors, cards, power supplies)
      • stocking materials such as paper, labels, tape, shrink-wrap
  • price gun
    • intoduction to customer service, till operations
      • pricing more items
      • printing from dead trees
      • basic till/cc operations
      • basic customer service training
      • stocking systems and tardis items
  • abacus
    • continuation of training in same areas
      • pricing systems
      • researching oddballs
      • advanced till operations and closing procedures
      • advanced cust. service (selling systems, handling difficult customers, phone)
  • The Whistle
    • the equivalent of knighting someone. Someone with a whistle can be scheduled to work a shift, solo.
      • Needs to demonstrate diplomacy,
      • project management
      • system-level improvements
      • documentation, etc.

Each tier would involve earning a set of merit badges, each representative of an area of training.

There would be required badges, and a set of elective badges at each tier. To advance to the next tier, the volunteer would need to receive all of the required (duh) and a set number of electives.

Electives could include things such helpful, but non-critical tasks as:

  • making ethernet cables
  • burning distro cds
  • pckging mouse balls, etc.


implementation

Each trainee would have a sheet posted in a public place to display their progress.

The details of specific badges/requirments would live on the wiki.

each merit badge and tier earned would be recorded on the paper sheet, via applying a sticker.

advancements of tier levels would involve a ceremony and a trinket. Woo-Hoo!