Difference between revisions of "User:Jwmh/Class Drafts/UI Conventions"
< User:Jwmh | Class Drafts
Jump to navigation
Jump to search
(→UI Conventions: -- added keyboard.mouse conventions) |
|||
Line 1: | Line 1: | ||
==UI Conventions== | ==UI Conventions== | ||
+ | |||
+ | * Keyboard conventions (e.g. cursor) | ||
+ | ** what happens when there's a blinking cursor? what does that mean? | ||
+ | *** a) you can type (ready to accept typing input) | ||
+ | *** b) it will insert characters at the point where the cursor is | ||
+ | *** c) it will backspace/forwarddelete from the cursorpoint | ||
+ | |||
+ | * Mouse conventions (e.g. arrow/cursor icon change) | ||
+ | |||
* blinking cursor | * blinking cursor |
Latest revision as of 14:19, 27 February 2013
UI Conventions
- Keyboard conventions (e.g. cursor)
- what happens when there's a blinking cursor? what does that mean?
- a) you can type (ready to accept typing input)
- b) it will insert characters at the point where the cursor is
- c) it will backspace/forwarddelete from the cursorpoint
- what happens when there's a blinking cursor? what does that mean?
- Mouse conventions (e.g. arrow/cursor icon change)
- blinking cursor
- three dots (...)
- active/inactive; "focus"
- parent/child
- parent/child windows (incl. dependent vs independent, or tied vs not-tied)
- mouse(cursor) pointer (tip of arrow)
- cursor icon changing (e.g., at the edge of a window, to resize; vs on the title bar, to move)
- window minimize/maximize/resize/restore
Module 7: Extras
Status bars, Workspaces ("a second window to look thru"??)
(Interacting w/ the computer)
Parts of a UI:
- windows
- menus
- status bar