Difference between revisions of "Mouse Testing"
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− | + | {{Migrated}} | |
+ | [https://docs.google.com/document/d/1X5Nw7WXZe6IRuBulrbxObdpupiq0Kbwl8AHAPI2xmdw/edit?usp=sharing Link] | ||
− | ==Howto== | + | Updated Oct. 2013. |
− | + | ==Howto Flow Chart== | |
− | |||
− | |||
− | |||
− | + | <graphviz> | |
+ | digraph{ | ||
− | + | start [label="START HERE", shape="box", fontsize="12"] | |
− | + | aesthetic [label="Is the mouse old, dingy, yellowed,\n dirty, or missing pieces?", fontsize="12"] | |
+ | RECYCLE | ||
+ | connection | ||
− | == | + | connection [label="What type of connector\n does it have?", fontsize="12"] |
+ | PS2 | ||
+ | USB | ||
+ | OTHER | ||
− | + | test [label="Plug it in and\n TEST IT", fontsize="12"] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | start -> aesthetic | ||
+ | aesthetic -> RECYCLE[label="YES"] | ||
+ | aesthetic -> connection[label="NO"] | ||
+ | |||
+ | connection -> USB | ||
+ | connection -> PS2 | ||
+ | connection -> OTHER | ||
+ | |||
+ | USB -> test | ||
+ | PS2 -> test | ||
+ | OTHER -> RECYCLE | ||
+ | |||
+ | </graphviz> | ||
+ | |||
+ | ==How To Test a PS2/USB Mouse== | ||
+ | * Make sure the computer is turned on. If it is not, turn it on. If it won't turn on, make sure the power strip in on. | ||
+ | * Log in. Be sure to change to "Keyboardtester". | ||
+ | * At the top of the screen, click the "Mouse" button. | ||
+ | * If it is a PS2 mouse (meaning it has a little round connector) plug in into the matching wire on the computer. It it is USB, plug it into the hub next to the computer. | ||
+ | * Follow the prompts on the screen. | ||
+ | * Click both the right and left buttons, and the center button if a three button mouse. If the mouse is functional, the buttons will turn from red to green. If nothing happens, recycle the mouse* | ||
+ | * Scroll up and down where prompted. Does it work? If not, recycle the mouse* | ||
+ | * Click and drag into the areas shown. | ||
+ | |||
+ | <nowiki> | ||
+ | *To recycle a mouse, cut its cord. Place the cord in the Cords/Wire to be Recycled bin & place the mouse in the box labeled "Copper Bearing Materials". | ||
+ | </nowiki> | ||
+ | |||
+ | ==Mac Mouse Testing== | ||
+ | |||
+ | *Follow same procedure as PS2/USB mouse testing. | ||
+ | *Click the one button. If nothing happens, recycle the mouse* | ||
+ | |||
+ | <nowiki> | ||
+ | *To recycle a mouse, cut its cord. Place the cord in the shopping cart full of cords & place the mouse in the box labeled "Copper Bearing Materials" in the main Receiving room. | ||
+ | </nowiki> | ||
+ | |||
+ | ==Where the Functional Mice Go== | ||
+ | |||
+ | After testing a mouse, neatly wrap and rubber band the mouse's cord and put the mouse in one of the Backstock Boxes: | ||
+ | * PS2 rollie mice go in the Hardware Grants box labeled "PS2 Rollie Mice" | ||
+ | When box is full, recycle extra mice. | ||
+ | |||
+ | * PS2 optical mice go in the Hardware Grants box labeled "PS2 Optical Mice" | ||
+ | When box is full, recycle extra mice. | ||
+ | |||
+ | * USB rollie mice go in the Hardware Grants box labeled "USB Rollie Mice" | ||
+ | When box is full, check the Store backstock box. If possible, fill it. | ||
+ | |||
+ | * USB optical mice go in the Hardware Grants box labeled "USB Optical Mice" | ||
+ | When box is full, check the Store backstock box. If possible, fill it. | ||
+ | |||
+ | *It is always good practice to check both the Hardware Grants and Store backstock boxes and attempt to evenly distribute tested mice so neither runs completely out. | ||
+ | |||
+ | * Mac mice go in an empty box. | ||
+ | When box is full, take to Mac incoming. | ||
+ | |||
+ | ==Box Signs:== | ||
+ | Out of date. (Oct 2013) | ||
+ | |||
+ | [[Media:Mice_signs_-_PS2.odt | Tested PS2 Mice Box Sign]] | ||
+ | |||
+ | [[Media:Mice_signs_-_USB.odt | Tested USB Mice Box Sign]] | ||
+ | |||
+ | [[Media:Mice_signs_-_Mac.odt | Tested Mac Mice Box Sign]] | ||
[[Category:Hardware Testing]] | [[Category:Hardware Testing]] | ||
[[Category:Howto]] | [[Category:Howto]] | ||
+ | [[Category:Receiving]] |
Latest revision as of 10:09, 15 August 2014
This page has been migrated to a document on Free Geek's Google Drive. Information remaining behind may no longer be relevant. MIGRATOR: When you have tagged this page as migrated, (Link to new page immediately below.) |
Updated Oct. 2013.
Howto Flow Chart
How To Test a PS2/USB Mouse
- Make sure the computer is turned on. If it is not, turn it on. If it won't turn on, make sure the power strip in on.
- Log in. Be sure to change to "Keyboardtester".
- At the top of the screen, click the "Mouse" button.
- If it is a PS2 mouse (meaning it has a little round connector) plug in into the matching wire on the computer. It it is USB, plug it into the hub next to the computer.
- Follow the prompts on the screen.
- Click both the right and left buttons, and the center button if a three button mouse. If the mouse is functional, the buttons will turn from red to green. If nothing happens, recycle the mouse*
- Scroll up and down where prompted. Does it work? If not, recycle the mouse*
- Click and drag into the areas shown.
*To recycle a mouse, cut its cord. Place the cord in the Cords/Wire to be Recycled bin & place the mouse in the box labeled "Copper Bearing Materials".
Mac Mouse Testing
- Follow same procedure as PS2/USB mouse testing.
- Click the one button. If nothing happens, recycle the mouse*
*To recycle a mouse, cut its cord. Place the cord in the shopping cart full of cords & place the mouse in the box labeled "Copper Bearing Materials" in the main Receiving room.
Where the Functional Mice Go
After testing a mouse, neatly wrap and rubber band the mouse's cord and put the mouse in one of the Backstock Boxes:
- PS2 rollie mice go in the Hardware Grants box labeled "PS2 Rollie Mice"
When box is full, recycle extra mice.
- PS2 optical mice go in the Hardware Grants box labeled "PS2 Optical Mice"
When box is full, recycle extra mice.
- USB rollie mice go in the Hardware Grants box labeled "USB Rollie Mice"
When box is full, check the Store backstock box. If possible, fill it.
- USB optical mice go in the Hardware Grants box labeled "USB Optical Mice"
When box is full, check the Store backstock box. If possible, fill it.
- It is always good practice to check both the Hardware Grants and Store backstock boxes and attempt to evenly distribute tested mice so neither runs completely out.
- Mac mice go in an empty box.
When box is full, take to Mac incoming.
Box Signs:
Out of date. (Oct 2013)